AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Factory town stone brick4/6/2023 ![]() ![]() All recipes consuming Ether require 2X amount as input. All Ether production recipes produce 2X output.(Increases throughput requirement without affecting balance) All recipes consuming Mana Stone require 4x amount as input. All Mana Stone mine production recipes produce 4X output.Increased Yellow Coin cost of Boxcar, Tank Car, and Hopper from 100 coins to 500.Increased speed of Train Stop loading and unloading from 1 second / load to.Modified several Trading Post recipes to make them more advantageous In the 1950s, The Newmarket Heel Factory inhabited the building, helping to secure Newmarket as a bustling mill town centered on the manufacture of shoes.Mana Crystal requires 10 fuel instead of four.Mana Brick requires 12 fuel instead of six.Magic Rail Tile requires 20 fuel instead of 10.Magic Conveyor Belt requires 20 fuel instead of 10. ![]() Mana Pipe recipe outputs four mana pipes instead of one.Fixed bug: A train would remain at a station attempting to transfer items in small amounts if station was slowly emptying at the same time.Fixed bug: Deactivating a Train Stop would not allow a parked train to continue moving.Fixed bug: Research would jump ahead to a nearly complete state if its count was > 100 (Is a factor when research cost multiplier is > 1).Fixed bug: Updating Sign Post Labels and Signal Tags would not immediately update the new value on the selected item panel.Fixed bug: Newly-placed sign posts would not show their messages on data overlay panel (F).Fixed bug: Campaign Maps 1-4 had the ‘Restrict Minecart Inventory’ rule set to Off instead of On (fix doesn’t affect maps in progress).Fixed bug: possible unexpected behavior when copying an object without a filter onto an object with a filter.Fixed bug: blank Hotbar items would appear red / invalid on Hotbar reload.Fixed bug: Train would sometimes fail to load or unload if the Locomotive stopped in a location overlapping two different Train Stops.Fixed bug: Earth Shrines were not showing Area-of-effect on build or select.Cursor no longer reverts back to selection mode after placing a Temple.Fixed bug: ‘Speed: 100%’ was being shown on the building selection panel for buildings that don’t have any speed modifiers (Markets, Trading Posts, Shrines).In Creative mode, all building recipes, upgrades, and research are visible and available (previously were locked based on research state).Fixed bug: non-rail units would attempt to lock to rail tile directions during placement.Fixed bug: Goods Supply Panel (shown when inspecting Markets) would display the wrong list of available goods when switching between maps with different rule sets.You can find the patch notes below: Bug Fixes Additionally, a new mana system has been introduced that allows mana crystals to go through buildings, or even can be delivered using belts or workers. Combining the airships with the air shrines will give you a decent boost. The airships are used for delivering goods over long distances without facing any obstacles while in the air. Erik Asmussen, the developer of Factory Town, recently released a new update that introduced airships. ![]()
0 Comments
Read More
Leave a Reply. |